29 cards found.

Alchemist's Gift

Instant {B} (0)

Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)



Color Identity: B,Black
Printings:
Core Set 2021 (Common)

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Angelheart Protector

Creature Human Cleric   3 / 2   {2}{W} (0)

When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)



Color Identity: W,White
Printings:
Zendikar Rising (Common)

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Archaeology

Card (0)

(Theme color: {U})



Color Identity:
Printings:
Jumpstart Front Cards (Common)

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Battalion Foot Soldier

Creature Human Soldier   2 / 2   {2}{W} (0)

When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle your library.



Color Identity: W,White
Printings:
Core Set 2020 (Common)

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Blood Beckoning

Sorcery {B} (0)

Kicker {3} (You may pay an additional {3} as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.



Color Identity: B,Black
Printings:
Zendikar Rising (Common)

Foreign Names:

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Blood Burglar

Creature Vampire Rogue   2 / 2   {1}{B} (0)

As long as it's your turn, Blood Burglar has lifelink. (Damage dealt by this creature also causes you to gain that much life.)



Color Identity: B,Black
Printings:
Core Set 2020 (Common)

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Call the Coppercoats

Instant {2}{W} (0)

Strive — This spell costs {1}{W} more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.



Color Identity: W,White
Printings:
Commander 2020 (Rare)

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Farsight Adept

Creature Kor Wizard   3 / 3   {2}{W} (0)

When Farsight Adept enters the battlefield, you and target opponent each draw a card.



Color Identity: W,White
Printings:
Zendikar Rising (Common)

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Garruk, Unleashed

Legendary Planeswalker Garruk   {2}{G}{G} (0)

[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn.
[−2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
[−7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."



Color Identity: G,Green
Printings:
Core Set 2021 (Mythic)
Core Set 2021 (Mythic)
Core Set 2021 (Mythic)

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Light of Promise

Enchantment Aura   {2}{W} (0)

Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."



Color Identity: W,White
Printings:
Core Set 2021 (Uncommon)

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Lightning-Core Excavator

Artifact Creature Golem   {1} (0)

{5}, {t}, Sacrifice Lightning-Core Excavator: It deals 3 damage to any target.



Color Identity:
Printings:
Jumpstart (Common)

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Llanowar Visionary

Creature Elf Druid   2 / 2   {2}{G} (0)

When Llanowar Visionary enters the battlefield, draw a card.
{t}: Add {G}.



Color Identity: G,Green
Printings:
Core Set 2021 (Common)
Core Set 2021 (Common)

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Nocturnal Feeder

Creature Vampire Rogue   2 / 1   {2}{B} (0)

Flying
When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.



Color Identity: B,Black
Printings:
Jumpstart (Common)

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Ray of Distortion

Instant {3}{W} (4)

Destroy target artifact or enchantment.
Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: W,White
Printings:
Odyssey (Common)

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Relic Axe

Artifact Equipment   {2} (0)

When Relic Axe enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip {2}



Color Identity:
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

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Run Afoul

Instant {G} (0)

Target opponent sacrifices a creature with flying.



Color Identity: G,Green
Printings:
Core Set 2021 (Common)

Foreign Names:

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Scale the Heights

Sorcery {2}{G} (0)

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.



Color Identity: G,Green
Printings:
Zendikar Rising (Common)

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Seafloor Stalker

Creature Merfolk Rogue   2 / 3   {2}{U} (0)

{4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)



Color Identity: U,Blue
Printings:
Zendikar Rising (Common)

Foreign Names:

Formats:

Spectral Sailor

Creature Spirit Pirate   1 / 1   {U} (0)

Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.



Color Identity: U,Blue
Printings:
Core Set 2020 (Uncommon)

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Springmantle Cleric

Creature Elf Cleric   2 / 3   {4}{G} (0)

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.



Color Identity: G,Green
Printings:
Zendikar Rising (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

29 cards found.